The deeper you go, the more valuable the ore gets. Don't read this if you want to find stuff out on your own:. All assets where either created during the jam or are CC0-Licensed, gathered from various sources. The game was made initially made for the 48th Ludum Dare Game Jam in ~72 hours. Left Click - (Twitter) for news and updates Please download the LATEST version for the extended POST-Jam updates. Call PIT_VileCheck to check // whether object is a corpse // that canbe raised.Dive deeper and deeper into the depths of the ocean to gather more and more rare resources. But watch out for what is lurking the depths. The shop, with all it’s upgrades will turn out to be very valuable. Dive, Mine, Sell & Thrive! Here's the relevant excerpt from A_VileChase: The resurrection routine puts the arch-vile and the corpse both in specific states. I will try to think of some more wads, but Catpho is right, Obsidian makes some really cool stuff with dehacked, I definitely recommend checking his works. It has some really cool late game custom monsters, well, and besides, it's bloody amazing wad, if you didn't play it yet, well, what are you waiting for? These kind of works are the only thing justifying our existence (well, and maybe some good morning coffee). It has trash imps, I mean, do I need to say more? (Ok, it might not have some insane custom monsters, but it's still pretty amazing wad, it definitely deserves more love, so, if you have some free time, give it a shot) It has wide variety of new enemy archetypes, and what's even more important that it utilises frames really efficiently, I would suggest to take a look at it. This is quite a modern one, but still, it's definitely a gem, when it comes to custom monsters. It might not hold up visually, or it's just strange in overall, but I feel like this is quite important part of the DEHACKED history, and it perfectly demonstrates, just how far could boundaries be pushed. This was made in 1996, but this wad has some really impressive stuff (well, at least for it's time), like Hell knights shooting grenades (like actual ones, with arch trajectory and stuff), arch viles unleashing lightning bolts, and then, after death, turning right into the orb of infinite monster resurrection, and more other really weird and wacky stuff. Ok, I will start with something less obvious:
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